AI Insights · Timothy · July 2023
Top 5 Casual Games on Android in Saudi Arabia for Q2 2023
Discover the top-performing casual games on Android in Saudi Arabia during Q2 2023, featuring notable trends in weekly downloads, revenue, and active users.
In the second quarter of 2023, the casual gaming market on Android in Saudi Arabia demonstrated robust performance, with several games standing out in terms of downloads, revenue, and active users. Here’s a look at the top 5 casual games and their performance during this period, based on data from Sensor Tower.
Yalla Ludo - Ludo&Domino saw significant fluctuations in revenue, peaking at approximately $341K in the week of May 8. Weekly downloads experienced a notable increase towards the end of the quarter, reaching around 27K in the last week of June. Active users also surged, climbing from 259K in early June to an impressive 338K by the end of the month.
Ludo STAR: Online Dice Game maintained a steady revenue stream, with weekly earnings peaking at around $66K in early May. Downloads fluctuated throughout the quarter, peaking at approximately 44K in the week of May 8. Active users demonstrated consistent engagement, rising from 376K in late March to over 409K by the end of June.
TopTop: Games&Chat showcased a strong revenue performance, with weekly revenue hitting a high of about $68K in late May. Downloads increased steadily, peaking at around 13.6K in the final week of June. Active users remained stable, with a slight increase from 90.6K in late March to approximately 90.7K by the end of June.
Royal Match experienced a positive revenue trajectory, reaching nearly $38K in the week of June 19. Downloads saw a significant increase in April, peaking at approximately 23.7K in early May. Active users also grew, from about 59.6K in late March to over 103K by the end of June.
Candy Crush Saga maintained a solid revenue stream, with weekly earnings peaking at around $17.5K in late June. Downloads experienced a slight dip mid-quarter but recovered to approximately 17.3K in the last week of June. Active users showed a slight decline mid-quarter but rebounded to about 341K by the end of June.
These trends highlight the dynamic nature of the casual gaming market in Saudi Arabia. For more in-depth insights and data, visit Sensor Tower.